Those of us working full-time in voiceover, especially those of us who’ve been at this game for more than a few years, have seen a tremendous amount of change in the last decade in the way our business is done. Many of us now almost never work in a studio other than our own. While it’s quite wonderful in some ways, there is at least one significant down side: it’s might easy to become a hermit. Or put another way, it can be lonely.
My friend Jane Ingalls emailed me a link recently to an excellent blog post called Don’t Become a Virtual Hermit, that is well worth your time. I’d suggest another way to combat the loneliness is to attend Faffcon 3 when it takes place in September in East-Central Pennsylvania.